How a silly idea of creating a game, grew into a fully functional team of enthusiastic developers that are ready to take on the wonderful world of creating games.


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April 11, 2018

Devblog #3

Hello there, readers! Last week in our devblog #2 we covered the audio production of WOUNDED. As we’re in the process of going through the final […]
April 4, 2018

Devblog #2

This week in the devblog we dig deeper into the audio production of Wounded. Let’s jump in our work process. For audio, we have couple of […]
March 28, 2018

Devblog #1

To begin the devblogs, we will start with a little throwback. On this day, a whole year ago, we passed Steam Greenlight after just two weeks! […]
March 21, 2018
updates

Big Updates Heading Out!

While we were in the shadows for some period on our public end, it was hectic at the other. Now, as we are closely finishing up […]
December 7, 2017
Contact

Workbench Entertainment 2.0

For some time now we haven’t posted anything or any update. Yes you can yell at us for not posting anything and all, but truly we […]
March 27, 2017
greenlit

WOUNDED HAS BEEN GREENLIT

Wounded has just been Greenlit by the steam community. Final results of this amazing Greenlight journey came way past anyone’s expectation. Wounded ended up in Top […]