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Sharing what we know is part of who we are. Since 2019, members of our team have been teaching young students how games are made, and our door is always open to anyone who wants to learn more about game development.
We learned by doing, by asking and by getting help from people who knew more than we did. Teaching is our way of passing that on.
Workbench started as a group of friends who loved games and taught themselves how to make them. We remember how much a little guidance helps.
Students learn on Unity and Autodesk Maya, the same tools we use every day on our own games, and the way we actually use them.
Theory only goes so far. Every student plans, builds and presents a game of their own, the same way a real project comes together.
Every school year, members of our team teach the Upper Level game development course at iThink Academy in Skopje, a technology academy for children that is part of Avenga Academy.
Over a full year, students go from “what is a game?” to building and presenting a game of their own in Unity and Autodesk Maya. No coding experience needed, just curiosity.
Teaching since
From idea to finished game
Built by every student
The course follows the same path a real game takes, one step at a time, across the whole school year.
Before anyone opens an engine, students learn what a game is made of and plan their own.
An introduction to the industry-standard tool for 3D modeling and animation.
Setting up the project and bringing the first pieces into the engine.
Movement, mood and interaction turn a scene into something playable.
Polishing, packaging and showing the finished game.
Students learn on professional software used across the games industry, including by our own studio.
Where the game comes together: scenes, lighting, animation and the mechanics that make it playable.
The industry standard for 3D modeling and animation, used for film, TV, commercials and games.
By the end of the year, each student takes their own idea from design document to playable build in Unity, then presents it as their final project.
Whether you’re a student, a parent, a teacher or just starting out, if you want to explore the games industry, we’re happy to talk.
Not sure where to begin with game development? We can point you in the right direction.
Questions about the tools we use every day.
Curious what the industry is really like from the inside.
Interested in having us share our experience with a class or group?
Send us your questions. We’re always happy to share what we’ve learned.