Wounded Beta Test Survey

Welcome to your Wounded Beta Test

Name Email

BEFORE WE BEGIN
Please tell us your computer hardware so we can get an overall performance report



Your PC Hardware

TECHNICAL DETAILS
Please share what was your overall experience running the game on your hardware



Brightness Value used
Graphic Preset used
On a scale from 0-10 how much FPS drops did you experience?
USER INTERFACE
Rate the User Interface (main menu included).  (higher is better)
Is the user experience ‘user friendly’ and intuitive
Would you change anything about the user interface? If yes, be specific.
MOVEMENT
Rate the overall movement of the character. (higher is better)
Rate the camera movement (higher is better)
How many times did you get stuck on a collider?
Would you recon the movement as "sloppy"?
If you were the developer what would you change about the movement?
ANIMATIONS
Rate the overall animations throughout the game | (higher is better)
Are the animations fluid?
Did you encounter any kind of glitch with the animations? (if yes explain what and where)
If you were the developer what would you change about the animations?
AI
Rate the AI throughout the game | (higher is better)

Did you experience any kind of AI glitches? (Movement, Hitbox, Recovery Time)
If yes, please explain what and where

Overall, how hard would you rate the AI is?
Specific rating for the AI | ZOMBIE (Motel & Market)
Specific rating for the AI | WILLIAM (The guy in the Bunker)
Anything that you want to see improved in the AI? (Sound Range, Combat encounter range, behavior). Be specific
How would you improve the AI?
AUDIO
Rate the audio throughout the game (higher is better)
How would you rate the Music
How would you rate the Sound FX
How would you rate the Ambient Sounds
How would you rate the Voice Acting
What would you change about the audio in the game? Be specific
VISUALS / LEVEL DESIGN
Rate the visuals throughout the game ( higher is better )
Did you encounter any kind of overuse of specific assets? If so, be specific
Rate the overall lightning throughout the game ( higher is better )
Would you add anything in the visuals? If yes, be specific
Would you remove anything in the visuals? If so, be specific
GAMEPLAY | GAME PACING | STORY
How would you rate the gameplay in “Wounded” ( higher is better )
How hard is to understand the objectives that drive the game to the next objective
How would you rate the gameplay in the first scene: the house
How would you rate the gameplay in the car park
How would you rate the gameplay in the motel (from entering to falling down the vent)
How would you rate the gameplay in the market
How would you rate the gameplay in the sewers
How hard was to go through the sewers with the gas mask
How would you rate the gameplay in the bunker
Rate the last encounter in the bunker (Exiting the bunker)
Rate the puzzles overall throughout the game
What would you change about the gameplay? You can be specific about every single scene (house-bunker)
Rate the cinematics in the game
How well did you understand the whole story of the game
How did you like the ending? ( also explain in one sentence what was the ending of the game)
Did you notice that there are other endings? (The more you explore, the better ending you will get)
Since you know that there are multiple endings, will you play "Wounded" again to uncover them all? (explain why yes or no)
SUMMARY
How would you rate the overall game?
Would you buy this game only from seeing it?
How likely are you going to recommend this game to someone?

At what prize range would you put this game?

What's the one thing you liked the most in "Wounded"? Explain
What's the one thing you least liked in "Wounded"? Explain

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