Wounded Beta Test Survey

Welcome to your Wounded Beta Test

Name Email

BEFORE WE BEGIN
Please tell us your computer hardware so we can get an overall performance report



Your PC Hardware

TECHNICAL DETAILS
Please share what was your overall experience running the game on your hardware



Brightness Value used
Graphic Preset used
On a scale from 0-10 how much FPS drops did you experience?
USER INTERFACE
Rate the User Interface (main menu included).  (higher is better)
Is the user experience ‘user friendly’ and intuitive
Would you change anything about the user interface? If yes, be specific.
MOVEMENT
Rate the overall movement of the character. (higher is better)
Rate the camera movement (higher is better)
How many times did you get stuck on a collider?
Would you recon the movement as "sloppy"?
If you were the developer what would you change about the movement?
ANIMATIONS
Rate the overall animations throughout the game | (higher is better)
Are the animations fluid?
Did you encounter any kind of glitch with the animations? (if yes explain what and where)
If you were the developer what would you change about the animations?
AI
Rate the AI throughout the game | (higher is better)

Did you experience any kind of AI glitches? (Movement, Hitbox, Recovery Time)
If yes, please explain what and where

Overall, how hard would you rate the AI is?
Specific rating for the AI | ZOMBIE (Motel & Market)
Specific rating for the AI | WILLIAM (The guy in the Bunker)
Anything that you want to see improved in the AI? (Sound Range, Combat encounter range, behavior). Be specific
How would you improve the AI?
AUDIO
Rate the audio throughout the game (higher is better)
How would you rate the Music
How would you rate the Sound FX
How would you rate the Ambient Sounds
How would you rate the Voice Acting
What would you change about the audio in the game? Be specific
VISUALS / LEVEL DESIGN
Rate the visuals throughout the game ( higher is better )
Did you encounter any kind of overuse of specific assets? If so, be specific
Rate the overall lightning throughout the game ( higher is better )
Would you add anything in the visuals? If yes, be specific
Would you remove anything in the visuals? If so, be specific
GAMEPLAY | GAME PACING | STORY
How would you rate the gameplay in “Wounded” ( higher is better )
How hard is to understand the objectives that drive the game to the next objective
How would you rate the gameplay in the first scene: the house