Workbench

April 11, 2018

Devblog #3

Hello there, readers! Last week in our devblog #2 we covered the audio production of WOUNDED. As we’re in the process of going through the final […]
April 4, 2018

Devblog #2

This week in the devblog we dig deeper into the audio production of Wounded. Let’s jump in our work process. For audio, we have couple of […]